Technologies
The Engines of Inferno
Explore the systems below

Duckte’s Inferno generates its world from scratch every run. Two systems make this possible — a procedural terrain engine that builds the battlefield block by block, and a cellular automata fire simulation that burns it all down. Watch them work.

I. The Worldforge
Procedural Terrain Generation
Chainfill Arena Validation Complete
II. The Hellfire
Cellular Automata Fire Simulation
Ignition Propagation Convergence